Song list code module
Collect MP3 song list from the SD card
Reference Articles
Get a list of MP3 files (naive way)
The objective of this code is to get a list of *.mp3 files at the root directory of your SD card.
#include "ff.h"
void print_list_of_mp3_songs(void) {
FRESULT result;
FILINFO file_info;
const char *root_path = "/";
DIR dir;
result = f_opendir(&dir, root_path);
if (result == FR_OK) {
while (1) {
result = f_readdir(&dir, &file_info);
const bool item_name_is_empty = (file_info.fname[0] == 0);
if ((result != FR_OK) || item_name_is_empty) {
break; /* Break on error or end of dir */
}
const bool is_directory = (file_info.fattrib & AM_DIR);
if (is_directory) {
/* Skip nested directories, only focus on MP3 songs at the root */
} else { /* It is a file. */
printf("Filename: %s\n", file_info.fname);
}
}
f_closedir(&dir);
}
}
Get list of MP3 songs
Here is a better way to design code such that a dedicated code module will obtain song-list for you:
// @file: song_list.h
#pragma once
#include <stddef.h> // size_t
typedef char song_memory_t[128];
/* Do not declare variables in a header file */
#if 0
static song_memory_t list_of_songs[32];
static size_t number_of_songs;
#endif
void song_list__populate(void);
size_t song_list__get_item_count(void);
const char *song_list__get_name_for_item(size_t item_number);
#include <string.h>
#include "song_list.h"
#include "ff.h"
static song_memory_t list_of_songs[32];
static size_t number_of_songs;
static void song_list__handle_filename(const char *filename) {
// This will not work for cases like "file.mp3.zip"
if (NULL != strstr(filename, ".mp3")) {
// printf("Filename: %s\n", filename);
// Dangerous function: If filename is > 128 chars, then it will copy extra bytes leading to memory corruption
// strcpy(list_of_songs[number_of_songs], filename);
// Better: But strncpy() does not guarantee to copy null char if max length encountered
// So we can manually subtract 1 to reserve as NULL char
strncpy(list_of_songs[number_of_songs], filename, sizeof(song_memory_t) - 1);
// Best: Compensates for the null, so if 128 char filename, then it copies 127 chars, AND the NULL char
// snprintf(list_of_songs[number_of_songs], sizeof(song_memory_t), "%.149s", filename);
++number_of_songs;
// or
// number_of_songs++;
}
}
void song_list__populate(void) {
FRESULT res;
static FILINFO file_info;
const char *root_path = "/";
DIR dir;
res = f_opendir(&dir, root_path);
if (res == FR_OK) {
for (;;) {
res = f_readdir(&dir, &file_info); /* Read a directory item */
if (res != FR_OK || file_info.fname[0] == 0) {
break; /* Break on error or end of dir */
}
if (file_info.fattrib & AM_DIR) {
/* Skip nested directories, only focus on MP3 songs at the root */
} else { /* It is a file. */
song_list__handle_filename(file_info.fname);
}
}
f_closedir(&dir);
}
}
size_t song_list__get_item_count(void) { return number_of_songs; }
const char *song_list__get_name_for_item(size_t item_number) {
const char *return_pointer = "";
if (item_number >= number_of_songs) {
return_pointer = "";
} else {
return_pointer = list_of_songs[item_number];
}
return return_pointer;
}
int main(void) {
song_list__populate();
for (size_t song_number = 0; song_number < song_list__get_item_count(); song_number++) {
printf("Song %2d: %s\n", (1 + song_number), song_list__get_name_for_item(song_number));
}
}